What is BLEND?
BLEND files are Blender's native format - complete project files containing everything: 3D models (meshes, curves, surfaces), materials/shaders (Cycles, Eevee), textures, animations (keyframes, rigging), physics simulations (fluids, cloth, particles), compositing nodes, video editing data, Python scripts, and more. Binary format with gzip compression. Backward and forward compatible across Blender versions (mostly). Completely open specification - anyone can read/write BLEND files.
Blender is the leading open-source 3D software - used in film (Spider-Verse, Next Gen), games, architectural visualization, product design, and VFX. BLEND files are self-contained project files for: 3D modeling, sculpting, animation, rigging, VFX, video editing, motion graphics, and rendering. Blender rivals Maya, 3ds Max, Cinema 4D while remaining free. Massive community, tutorials, and assets. Exports to FBX, OBJ, glTF for other software/game engines. BLEND files unique to Blender ecosystem but represent complete creative workflows.
History
Ton Roosendaal created Blender as an in-house 3D tool, later open-sourced by the Blender Foundation, growing into industry-standard free 3D software.
Key Milestones
- 1994: Blender 1.0 (in-house NeoGeo)
- 2002: Open-sourced under GPL
- 2008: Big Buck Bunny film
- 2015: Cycles rendering engine
- 2019: Blender 2.80 (modern UI)
- Present: Film/game industry adoption
Key Features
Core Capabilities
- Modeling: Mesh, NURBS, sculpting
- Animation: Rigging, keyframes, motion paths
- Rendering: Cycles (ray tracing), Eevee (real-time)
- Simulation: Fluids, cloth, physics
- VFX: Compositing, tracking
- Video Editing: Built-in NLE
Common Use Cases
Animation
Films, short films, TV
Game Assets
3D models for games
VFX
Visual effects, compositing
Arch Viz
Architectural rendering
Advantages
- 100% free and open source
- Professional-grade features
- All-in-one tool (modeling, animation, VFX, video)
- Cross-platform (Windows, Mac, Linux)
- Active community and resources
- No subscription or licensing costs
- Open BLEND file specification
Disadvantages
- BLEND files only open in Blender
- Steep learning curve
- Less industry adoption than Maya/3ds Max
- Version compatibility issues occasionally
- Limited direct studio pipeline integration
- Requires export (FBX/OBJ) for other tools
Technical Information
Format Specifications
| Specification | Details |
|---|---|
| File Extension | .blend |
| MIME Type | application/x-blender |
| Format | Binary (gzip compressed) |
| Contents | Complete Blender project data |
| License | Open specification (GPL) |
| Export | FBX, OBJ, glTF, Alembic, USD |
Common Tools
- Primary: Blender (free, open source)
- Rendering: Cycles (ray tracing), Eevee (real-time)
- Export: FBX (Unity/Unreal), OBJ, glTF, USD
- Scripting: Python API for automation